<!DOCTYPE html>
<html lang="en-us">
	<head>
		<meta charset="utf-8">
		<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
		<title>33M请稍后...</title>
		<script src="Build/UnityLoader.js"></script>
		<script>
			var gameInstance = UnityLoader.instantiate("gameContainer", "Build/xxxxend.json");
		</script>
		<style>
			*{
			margin: 0;
			padding: 0;
		}
		html,body{
			width: 100%;
			height: 100%;
			overflow: hidden;
		}
	</style>
	</head>
	<body onResize="ChangeCanvas()">
		<div id="gameContainer" style="width:100%; height:100%"></div>
		<script type="text/javascript">
			function ChangeCanvas() {
				document.getElementById("gameContainer").style.width = window.innerWidth + "px";
				document.getElementById("gameContainer").style.height = window.innerHeight + "px";
				document.getElementById("#canvas").style.width = window.innerWidth + "px";
				document.getElementById("#canvas").style.height = window.innerHeight + "px";
			}
		</script>
	</body>
</html>
